I made a cat today. Yes, it’s very roughly constructed and has no tail, but it’s the first real 3D mesh that I have created without following a tutorial. It also pushed my meager abilities to the limits due to the organic curves and overall shape. The proportions are a bit off, it’s lacking the level of detail that I’d really like to see, and somehow several non-manifold points got in there that I had to hand correct. I expect most things I would be designing in 3D would be more angular than this, with levers and gears and such, so it serves as a good exercise. And, come on. Cat!
I forgot to post the elevated road with art deco pylons I made a few days ago. You can watch the camera fly under, over, and around the road: