During the winter break, I took some time to play around with the Processing language. (See also: A code sheet on every lock screen.) My current opinion of it is that, despite a few people doing amazing things with it, it sits somewhere above Logo/Turtle-Graphics but below a real/regular/popular language. It’s good for a few specific … Continue reading Rendering a Puzzled Pint seal in Processing
In response to the previous post (Puzzled Pint surveys and metrics), someone had suggested building a heat map. I built a fairly primitive one with Google Earth and a short Ruby script. The radius of each circle is proportional to the number of attendees. The height is random-ish and only varies to help distinguish overlapping circles. … Continue reading Puzzled Pint Portland heat map
At the most recent Puzzled Pint event in Portland, we put out a survey for all players to respond to individually. Here are the results.
I would like to give a big shout-out as well as a congratulations and a thank you to the group running Puzzled Pint. They celebrated their second birthday last night at the Funhouse Lounge.