Dissecting puzzle design: Dem Bones

Warning, Spoilers Ahead Notice: This blog post is a peek behind the curtain to reveal the design of and thought process behind a Puzzled Pint puzzle.  It contains spoilers about said puzzle. If you were at the October 2012 Puzzled Pint (“Dogtober”) and saw the puzzle, then you’re good to go. If you have not … Continue reading Dissecting puzzle design: Dem Bones

ARG Tools just got bigger!

ARG Tools just got bigger!  …well, taller, actually.  Today’s 1.8 release is a maintenance release to support the taller iPhone 5 screen.  Work on the next major ARG Tools release is already underway, but Apple had to interrupt that effort by releasing a revolutionary new phone, leaving me scrambling to learn the new hardware and … Continue reading ARG Tools just got bigger!

My Weekend With WarTron

It all started a few months ago with a contest/competition from a fictional software company.  Skip back to my post on the application if you need background on that piece of the story.  There is a great amount of worldbuilding and foreshadowing in the application that wove into the weekend quite well.  This is how … Continue reading My Weekend With WarTron

ARG Tools 1.7 announcement addendum

In my rush to get ARG Tools 1.7 reviewed and approved before WarTron, I made a minor slip up in my announcement blog post.  I forgot some attributions and would like to take a moment to thank Derek for suggesting increasing the size of the Braille dots and including resistor color codes.  The color codes did … Continue reading ARG Tools 1.7 announcement addendum

ARG Tools 1.7

FOR IMMEDIATE RELEASE: ARG Tools 1.7 Available In App Store Portland, Oregon, 2012-07-27 — Netninja.com has published ARG Tools 1.7 for iPhones. This dot-release adds several new forms of reference material including nautical flags, fingerspelling, the Dewey Decimal System, resistor color codes, and the moon alphabet. This free update can be found on the App … Continue reading ARG Tools 1.7

ARG Tools 1.6

Hear ye, hear ye. By decree of the Apple review board, it has been decided that ARG Tools 1.6 is a perfectly acceptable and serviceable iPhone app that should immediately be made available to the public at large. This version fixes an egregious error in the Morse Code table, namely an extra dash for the … Continue reading ARG Tools 1.6

ARG/Puzzle Tools: The Next Generation

When this post goes live, the new 1.5 version of my ARG Tools iPhone app should also be live.  What is ARG Tools, you ask?  It is a collection of tools and reference material for people who routinely solve puzzles: alternate reality games (ARGs), puzzle trails, The Game, and whatnot. The app (or, rather, my … Continue reading ARG/Puzzle Tools: The Next Generation

Dictionary files: are they all created equal? [updated]

Over the weekend, some friends and I got to apply for playing WarTron. You can read more about this in the previous blog post. This particular blog post is about research into Unix dictionary files. It is related to the WarTron application puzzles, in that it is the result of a postmortem conversation, but is … Continue reading Dictionary files: are they all created equal? [updated]

How I failed the WarTron application and the fun I had in so doing [Updated x 2]

It looks as if WarTron will be the next incarnation of “The Game.” If you are not familiar with The Game – no, not that movie with Michael Douglas – it is, in brief, a weekend-long road trip in which you solve puzzles to reach particular destinations. “Race” is probably a little more apt than … Continue reading How I failed the WarTron application and the fun I had in so doing [Updated x 2]