Making Travel Games

At the time I’m writing this, I’ll be traveling to France in a couple of weeks, culminating in a week at Paris Disneyland, to meet up with my love, Christine, who is already there. (This post is pre-scheduled to appear after I arrive, so as not to spoil the surprise. Shhhhh!) We have a lot … Continue reading Making Travel Games

Laser-Cut Spell Saga Boxes

The story of Spell Saga, a tabletop novel, is long, twisty, and goes back to 2013. You might say it’s a bit of a… saga. The fancy “zero edition” cards arrived earlier this year, and I figured I do a little something nice to preserve them. I threw them in card sleeves (blue = deck … Continue reading Laser-Cut Spell Saga Boxes

Keeping a Zelda Task Journal

It’s no secret that I like to use paper. Just take a look at my Hipster PDA section, and my constant reliance on Field Notes notebooks for quickly jotting down ideas to deal with later. (I’m really into their Lunacy notebooks right now.) It doesn’t have the nifty editing, sharing, and text reflow that digital … Continue reading Keeping a Zelda Task Journal

Building an Unusual Video Game Controller

Every so often I visit OMSI After Dark. These are occasional adults-only evenings that the local science museum puts on. A few months ago the specific After Dark event was about the history of video games. They had (and still do have, for a little while longer) a full exhibit, including some free-play games from Ground … Continue reading Building an Unusual Video Game Controller

Reading Atari Cartridges with an Arduino

There are a lot of online repositories to download video game ROM images. Whether it’s from a website or BitTorrent, you end up with a collection of binary files, each file corresponding to the code stored on a cartridge or an arcade machine’s internal chips, which you can then load into a console or arcade … Continue reading Reading Atari Cartridges with an Arduino

Classic games on the Apple TV with Provenance

I recently learned about a classic game emulator for the Apple TV called Provenance. I’ve toyed around with emulators attached to the TV before, for instance see my post on the RetroPie. One thing that particularly interested me about Provenance was its ease-of-access. Instead of hooking up the RetroPie, flipping the TV over to its input, waiting for … Continue reading Classic games on the Apple TV with Provenance

RetroPie Key Remapping

In the last blog post, I showed you how to make a Raspberry Pi emulator using the Open Source project RetroPie. In this post, I will share with you some interesting tricks involving keyboard mapping and save states. There are many games that provide some sort of save-game functionality. Maybe that happens through a battery … Continue reading RetroPie Key Remapping

Building a RetroPie console emulator

A few weeks ago I put together a RetroPie. A RetroPie is a small — smaller than a pack of cigarettes, smaller than a game controller — gaming system that emulates all of the classic consoles. There are no cartridges, only files on disk. There are disk images of each and every cartridge, with a … Continue reading Building a RetroPie console emulator