30 Hour Day on the iPhone

by Brian Enigma on July 1, 2010 8:39pm

in Code,Gadgets,Portland,iPhone

A lit­tle over a month ago, I had this crazy idea.  It wasn’t quite as crazy as no sleep for char­ity, but it was a lit­tle out there.  You see, I have played with iPhone devel­op­ment, tech­ni­cally, since before there was an offi­cial SDK but for most prac­ti­cal pur­poses, for a lit­tle under a year.  I was bounc­ing around a few ideas for good apps when I noticed a tweet from @30hourday.  Would a 30 Hour Day app be use­ful?  Fun?  Besides a big ol’ count­down from 29:59:59, what else might it do?  I scrib­bled a few notes (shown at right) and mocked up a quick semi-functional design.  This crazy app idea just might work.

Some san­ity checks, per­mis­sion checks, stock art pur­chases, and a week­end of cod­ing later, I had a func­tional app.  A few fea­tures got dropped or heav­ily sim­pli­fied due to time con­straints.  Some fea­tures just fell into place with­out any real work (I bor­rowed code from a dif­fer­ent, as yet unfin­ished, project).  Some pieces of the over­all sys­tem are string-and-sealing-wax (you don’t even want to look at the back end web app that feeds this thing data).  Another planned fea­ture got axed (or, at least, heav­ily changed) due to Apple’s objec­tions.  But over­all, I’m happy with the results given the devel­op­ment time­frame.  (…although there is plenty of room for improve­ment in future revi­sions.)  Mainly, I pre­fer to think of this as a plat­form that will grow and improve in the full­ness of time — with­out the “30 Hour Day is how many days away???” pressure.

The scrib­bly sketches above then mor­phed into the real appli­ca­tion screen­shots you see below:

In a future post, I might get into more of the nuts and bolts of how it works but for now, 30 Hour Day is less than a day away.  Donate.  Watch it.  Visit it (Pio­neer Cour­t­house Square).  Tweet it (#30hd).  Take pic­tures.  Sup­port the spon­sors.  Oh, and down­load the app from iTunes: http://nja.me/30hd

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